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SCMF devBlog: v1.3.0 future look..

I remember when you could say: I remember when we used to do it this way. That time frame used to be like 5-15 years. Now it’s like two years ago, at least in AI.

I remember when I could only get 300 lines of code at a time. All these dang data centers must be doing something, becuase Patch is printing code these days like he wants to finish this thing.

But it is so far from done. And Patch, with all his trakcing and thinking and omniness, is powerless to see the vision I have for this app.

Concise list of adds since v1.2.1:

  • iPad startup layout polish.
  • SnowCone Radio scrubber centering.
  • Options tab header centering.
  • iPad presentation audit / wide-screen notes.
  • Main menu full-screen background plate system.
  • menubackgroundPlate_default.png.
  • Old starfield floater removed from menu.
  • menuBackdropPlate DOM image layer.
  • plate-ready fallback behavior.
  • Menu actor slots:
    • truckBack
    • character
    • truckFront
    • themeProp
    • centerCone
  • Default actor asset package folder.
  • menuVisualManager.js.
  • menuThemePackages.js.
  • Theme package data model.
  • Label colors moved into theme package data.
  • Theme vibe metadata added.
  • Theme package path/folder plan.
  • Screen-safe menu label layer.
  • CSS variable “dial pad” for menu positioning.
  • Shared iPhone/iPad menu composition direction.
  • Theme cone/background packet plan.
  • New theme art/cone concepts:
    • Spring
    • RVA
    • Party/New Year/disco
    • Cosmic
    • fancy pink cone
    • Cloud/Nick-style
    • menu sign prop
  • Theme emoji picks:
    • 🍧 Default
    • 🌉 RVA
    • 🎸 Concert
    • 🇺🇸 Freedom
    • ☁️ Clouds
  • Spring label color fix.
  • Label shadow/glow strategy.
  • Theme-reactive title glow plan / patch design.
  • titleGlowMap concept.
  • Future Living Truck / Festival Office direction clarified.

Those are only some of the things I’ve done I feel like. SCMF Simulator has now entered the foray!

The LIVING TRUCK INITIATIVE!

Where used to sit a silhoetted cosmic highlight of a snowcone truck, now rests a more livinig model. He doesn’t move yet, or offer customization, but he will. you will be able to decorate the truck, change characters, maybe an animal. and I’m pretty sure you’ll see some ghosts.

I never saw this happening, but it is. my work with SCMF Sim just keeps paying off and I’m basically just doing some of what I wanted here.

but honestly, the big news here is the ipad NOT HAVING BORDERS!! I went with a full them refresh and it really looks great now. I wont bore you with the technical stuff like scaling and margins but:

The summer theme was one of my favorites from before and it is only one of a few that didn’t get completely overhauled.

The Cone? You wouldn’t know it, but that’s gonna be alive too. I separated the truck and the cones form the backgrounds and this static world is about to become reactive to time, theme, completion, and its own little cosmic concerns.

I’m not sure when this will release. I know it will be soon, but for the first time…..I don’t want to rush it. I want the next push I do, which will include a lot, to have everything it needs to stand on its own for a second. This is really just the beginning. (maybe I’ll update modes one of these days lol……..)

Buy SCMF today, practice math today, Watch it GROW!

On another note..I hope you have a good day!

Sincerely,

JPS Grooves

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