SCMF devBlog: It won’t die in my mind

I had to keep working.

I couldn’t stop..

I added a title screen…it looks kind of sharp.

the residents and attendees (ghosts) do not emit from spawn everytime, instead now they start from where they might actually belong..some edits needed, but the effect Iw as was looking for is real and present now.

did some more tweaking of schedules and added a d few things to my schedule controllers.

I added music also, becuase like, thats why I’m even here.

I’ve got so many ideas. It’s 2:30am and I’m coding again. testing again. working again.

I was supposed to quit.

but I got bored.

I hear this is what #gamedev is like..

my prompting gets worse the later it is.

but I’m happy. I’m glad to have this moving again.

I’m glad I just took some chances and did what I want wanted to see. I think I was getting bored with the safe process.

I said let’s wreck this shit lol.

surprisingly, it didn’t get wrecked. it only got better.

There is still a ton to work on..

Release date? 1/1/2028

That’s my timeline. I just set it tonight.

Honestly…that is a long ass time.

just kidding…no release date set…and I might still quit this process..but i worked on it tonight 😛

Play your guitar fool!!

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