šŸ§ v0.1 — Still Cones Run Deep

I’m calling it.
Tonight,Ā SnowCone MathFestĀ hitsĀ v0.1 — not with fanfare or flashing lights, but with a quiet click of the final ā€œInstall Appā€ label sliding into place under the SnowCone truck.

If you look at the app now, it doesn’t look that different.
And that’s exactly the point.


šŸŽ›ļø What Changed (but you don’t see)

  • Locked the entire menu layout to a real PNG map withĀ CSS Grid — no hacks, no drifting.
  • IntroducedĀ Central Data Management (CDMS) — XP, badges, story flags, the works.
  • Built a cleanĀ Scene ManagerĀ to handle transitions between every game mode.
  • Laid the groundwork forĀ cross-mode high scores, scalable settings, user profiles.
  • Oh, and thatĀ Install button?Ā Yeah… it’s there. You probably won’t notice it unless your device can handle it. That’s intentional. Quiet magic.

šŸŒ€ Why It Matters

This was the vision all along — a night of coding where nothing looks like it changed, but everything beneath the surface is now scalable, modular, and future-ready.

SnowCone is no longer a rough concept. It’s infrastructure.

Everything is click-to-launch now. Everything listens.
And none of it is hard-coded mess anymore. We’re building this the right way.


🚧 What’s Next

The modes need work, yeah.
But the core is in.
Transitions are up next — visual polish to match the structural polish.

I’m sleepy.
But I’m also excited.

Because the cones still glow.
And this festival is only just beginning.


v0.1 is live.
v0.2 marches forward.

– JPS Grooves


Leave a comment